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Ep. 3 Act 3 Page 24: Defying Gravity

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Markesha didn’t fall, but the next jump is the make or break moment!

Thank you to all our supporters who’ve backed and shared our Kickstarter! If you haven’t had the chance to check it out, Kamikaze is getting a short animated pilot made! We’re just over a week into the campaign, and we’ve already raised 11k of the 27k goal. Help us take Markesha’s gravity-defying exploits to new heights here! -> https://www.kickstarter.com/projects/1384244474/kamikaze-sci-fi-animated-short-and-comics-anthology

Working with the pack that can mess with gravity means odd things can happen to the human body. Audrey’s had to ensure that consumption of any kind of gas emitting foods or beverages are verboten before a run. This wouldn’t normally be an issue for the human body, but paired with constant warping gravity, normal human gas functions can cause an operative incapacitating stomach pains.

Ep. 3 Act 3 Page 23: Engaged

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Markesha’s choice to trust Audrey pays off, but for how long?

Let’s say you’re inside Inner Trinity and the sun has just set. You look out from the balcony of your luxurious home in a House compound, and beyond the croplands to the massive Wall that protects your crops. You would see a warm glow that lightly rimmed the Wall from below – this would be the lights of the Outer City. On a clear night this warm light can look like an ever present after glow of the setting sun. Some residents of the Inner City find the sight romantic. Others don’t see the whimsical sun set. Instead, they see fire, and it reminds them of their precarious position in the Inner City. After all, there are more people beyond the Wall and power is a fickle mistress.

Our next Kickstarter launches in less than a week, make sure you sign up for our mailing list! https://eepurl.com/b1nsy9

Ep. 3 Act 3 Pg. 22: Point of Ascension

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Markesha’s made it to her jump point, and now she’s come face to face with just how big a jump it is.

We’re back! Thank you to everyone who stuck with us through the hiatus, and hello to all the new readers!

If you’re in Atlanta this weekend, join us at AWA 2019! We’ll be at Booth 840 in the Vendor Hall. Don’t forget to sign up for our email list to learn more about our upcoming Animated Short and Comic Anthology Kickstarter!

Animated Short Kickstarter Announcement

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It’s been a long time coming, and we’re almost there! Kamikaze is finally coming to animation, and we’d love your help getting it across the finish line. Sign up for our mailing list to find out more, including a special surprise we’re working on for the campaign!

Hiatus Post: The Prestige

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Hey all! Carrie’s illness has been a bit more than we were expecting, but she’s on the mend! This week we bring you Markesha’s destination: The King and Queen Towers of Outer Trinity.

Largely a tourist trap for Inner Trinity denizens looking for an exciting place to slum it, the King and Queen towers are the tallest buildings in the Outer City. Located in East Gate, these towers are owned by two separate landlords who have kept trying to outdo the other. One builds higher, then the other retaliates. The taller is called the king, the shorter the queen, and the titles swap about every three months as more and more building material is added.

Pg. 21: Alias

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With a solemn promise made, Markesha strikes out on her very first mission.

Over the years Orson’s worked with a plethora of people who’ve had a wide array of call-signs. Comm-line communication has been a staple throughout his career. The process of finding a call-sign is a personal one, and Orson’s detailed attention to each assignment endeared him to many of those under his leadership. His own call-sign, Odyssey, has never been explained to anyone on his team, but few have had the courage to ask. The only person whose come close has been Audrey. Orson considered answering the question, before he realized she wasn’t asking about its significance. Rather, she didn’t know what the word meant. His response was predictably laconic, “It means a very long journey, Miss Dalma.”

Pg. 20 When It Comes Together

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The last few adjustments to the suit are made as Audrey and Markesha have a heart-to-heart.

The magnetic locking system that attaches the gravity pack to the suit is the result of countless hours of trial and error by Audrey. Earlier systems used mechanical locks, which had several critical problems. Dust and other debris would often jam the release, or only allow the lock to close partially. Not only is the current magnetic lock airtight and resistant to failure, it has a surprising quirk. In an emergency situation, Audrey can reverse the magnetic lock’s polarity, causing the pack to violently jettison away from the recruit. She has yet to find a recruit brave enough to field test this feature.

Pg. 19: Debut

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Markesha’s made some striking modifications to the suit.

Past recruits never made any alterations to the suit beyond hardware. Link’s suggested “tricking out” suits on multiple occasions, but no one’s had the desire, creativity or much less skill to do it. In Orson’s opinion adding patterns or color wouldn’t provide function of any sort. The black and grey matte colors of the suit are purely utilitarian for covert work. Putting a striking pattern on the suit would be a risk, especially with the bright colors Link suggested.

Pg. 18: Retrofit

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The gloves are integrated into the suit, but Markesha has one more modification to make.
During her time working for Franco’s Delivery Service, Markesha was never a fan of Franco’s unique method of advertising. Advertisements for the shop were spray-painted onto any empty flat surface Franco could find. When deliveries were slow, runners were sent to the streets with stencils and cans of spray paint. Franco favored a specific color of permanent spray paint called “Midnight Purple.” Since Franco would never KNOW who put what ads where, Markesha blew off the guerrilla advertisement work. Instead she’d use the spare time and paint to mark her running routes on the rooftops of Trinity. She never bothered to return the paint to Franco.

Pg. 17: Basic Communication

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Audrey provides an electrifying conclusion to her crash course, and finally makes the apology she’s been dying to make.

Given the experimental nature of both the gravity pack and the infiltration suit, Audrey prefers to fabricate each component individually with room for individual modifications as the situation changes. Under normal circumstances, the extensive training and onboarding period for new recruits gives her ample time to integrate these components together and run through a full suite of tests. One of the most basic integrations is a set of controls which allows the agent to directly alter the energy input and output of the gravity pack while in the field.

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