Orson and company are taken back to the interrogation room. The view of the inner city is one familiar to everyone in Trinity. Not for seeing it with their own eyes, but through media. Trinity has no problem showcasing their beautiful city amid the waving leaves of green crops as an example of their power… Continue reading Ep. 3 Act 3 Page 30: Dark Tower
With Markesha’s help, Link’s found the asset they’re extracting is on the move. The vast labyrinth of the Halo is built out of reinforced concrete, steel, and high durability composites deep within the great ring Wall of Trinity. Due to the dense construction of the Wall, any would-be spyder has to rely on the Halo’s… Continue reading Ep. 3 Act 3: Odyssey on the Move
(Content Warning: Torture) Orson tries David’s patience and everyone suffers for it. Prison bonds used by the HSF have been quietly upgraded over the years. The current model used is outfitted with a shock interrogation feature that allows officers to find new and creative ways to “enforce compliance.” The bonds wire system locks into a… Continue reading Ep. 3 Act 3 Page 31: Respect
This week we’re off at the Kidscreen Summit to talk to animation studios, networks, and other professionals about Kamikaze and a few other back-burner projects! Kidscreen is an international conference where some of the best minds in animation come to share ideas, find new properties (like Kamikaze), and meet others in the industry. The first… Continue reading Break Post – Kidscreen 2020!