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Pg. 4: Nevermind, jump!
His escape route to the Outer City cut off, Jackal’s team sends him toward an alternate route.
Continue reading Pg. 4: Nevermind, jump!
Pg. 3: Don’t Jump
Jackal does his best to outrun the falling tower with little luck.
Pg. 2: Target Acquired…Sorta
Outwitting security is easy, but outrunning them is a different matter…
Pg. 1: Enter the Jackal
The only advice Jackal received on this mission: “Don’t get caught, son.”
Pg. 0: Welcome to Trinity
Trespassers will be prosecuted.
Run, Rabbit, Run! Part I – Act 0
Let’s set the stage: A giant wall, a tower falls, and best laid plans go horribly awry.