Everett and Constance have had enough “law and order” for one sitting.
This week we’re off at the Kidscreen Summit to talk to animation studios, networks, and other professionals about Kamikaze and a few other back-burner projects! Kidscreen is an international conference where some of the best minds in animation come to share ideas, find new properties (like Kamikaze), and meet others in the industry. The first planning and talks for the upcoming animated short started at Kidscreen 2019, so a lot can happen during the 4 day conference!
Markesha might not be wild about the business attire, though.
(Content Warning: Torture) Orson tries David’s patience and everyone suffers for it.
Prison bonds used by the HSF have been quietly upgraded over the years. The current model used is outfitted with a shock interrogation feature that allows officers to find new and creative ways to “enforce compliance.” The bonds wire system locks into a floor, wall, or ceiling-mounted power source, and is activated via remote. Exactly what power setting is actually safe for continued use versus effectiveness is still hotly debated among the HSF ranks.
With Markesha’s help, Link’s found the asset they’re extracting is on the move.
The vast labyrinth of the Halo is built out of reinforced concrete, steel, and high durability composites deep within the great ring Wall of Trinity. Due to the dense construction of the Wall, any would-be spyder has to rely on the Halo’s internal communication systems to relay data back and forth. By using the wireless communication hubs throughout the Halo, Link is able to bend the network to his will and triangulate Orson’s tracer signal.
Orson and company are taken back to the interrogation room.
The view of the inner city is one familiar to everyone in Trinity. Not for seeing it with their own eyes, but through media. Trinity has no problem showcasing their beautiful city amid the waving leaves of green crops as an example of their power and bounty to everyone inside and outside the Wall. Even prisoners are given views of the city, as a means to inspire intimidation and awe. For Orson, it doesn’t inspire either of those feelings…
Markesha runs into an unexpected resident of the Wall!
The ARKN-78, otherwise known as a “Wall Bug” were originally built not as masonry repair bots, but as Wall security droids during the Waycross war. After the war, the droids became less needed after ballistics cannons were installed on top of the wall. So, the fleet of ARKN-78’s were retired and thrown in storage. Years later the wall was in desperate need of repairs, and with no volunteers, the ARKN-78’s were repurposed. Trading their ammunition for masonry tools these bots can be seen crawling on the outside of the wall like bugs, hence their name, “Wall Bugs.” Their reputation as fearsome guardians of the Wall hasn’t changed much in Outer Trinity, and the High Houses aren’t in much of a hurry to change the impression either.
Markesha sees her home from an entirely new perspective.
It’s rare for anyone in the Outer City to ever see the breathtaking view from the Wall with their own eyes. There are only a few people in the HSF allowed to patrol the summit of the Wall, and far fewer from the Inner City who ever bother to take a look beyond the Wall which protects them. Markesha’s vantage point is a rare one indeed, as there are no observation areas or windows overlooking the outer city.
The Inner City, sticking to its name, doesn’t look outward, only inward on itself.
Markesha corrects with Audrey’s quick action, but the engineer may have overcompensated in her panic. Just a little. Okay, a lot.
The building codes and constant shifting of the outer city skyline means half of Markesha’s time is spent testing surfaces to find out if they’re stable or not. Sometimes that flimsy looking corrugated tin roof is steady as a rock. Sometimes that solid concrete wall will crumble away at the slightest pressure. Either way if there’s one lesson Markesha’s had to learn to live with it’s this: Falling is a given. Getting up is the important part.
Happy New Year, thank you so much for being a huge part of what makes Kamikaze the awesome experience it is!
From our dystopian cyberpunk family to yours, have a restful, peaceful, and overall excellent holiday or two!
Markesha discovers that sometimes massive, seemingly impenetrable structures are a bit less solid than they first appear.