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Link Sohn

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Link is a legendary hacker…in his own mind. If his work ethic matched his talent and ego, he’d be the most sought after hacker in the city.

In the past he settled for working odd jobs while dreaming of the glamor and prestige awaiting him once he “made it.” Now in the big leagues, Link hides a fear of failure behind a lot of swagger and bravado. He’s good, but he’s in over his head, and he’ll die before he admits it.

 

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Audrey Dalma

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It’s hard to imagine Audrey as a world class scientific prodigy, but without her inventions, Kamikaze would be tethered firmly to the ground.

Audrey’s revolutionary inventions have caused her heartbreak in the past, making her cautious about who she shares her secrets with. Her caring nature makes her the heart of the team, just don’t ask too many questions.

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Orson Stykes

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To Orson you’re either an asset or you’re dead. Leader of the rogue sabotage unit Markesha works for, he’s the brains behind Kamikaze’s kinetic brawn.

Orson is determined to force a regime change in the city-state they call home. Beneath his stoic facade is a laser focused, two-faced strategist bent on advancing his own vengeful agenda by any means necessary.

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The Creators

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From left to right: Carrie Tupper, Alan Tupper and Havana Nguyen.
From left to right: Carrie Tupper, Alan Tupper and Havana Nguyen.

Alan Tupper (@thattupperkid)

Background Artist, Layouts, Character Roughs

As an artist, storyteller, and habitual world-builder, Alan spends a lot of time jotting down ideas. He’s worked on multiple projects including Outer There (IFC), The Awesomes Seasons 1 & 2 (Hulu), and transmedia projects for Toonix and The Electric Company (Cartoon Networks Latin America, PBS respectively). His work on Kamikaze includes world and story development, background design, character design, and writing. The team’s go-to guy for all things science and tech related, Alan is a sci-fi geek, virtual world enthusiast, and feared wherever coffee products are sold.

 

Carrie Tupper (@mermaidshells)

Writer, Ink & Paint

A freelance artist committed to the craft of storytelling, Carrie has put her passion for animation and story to use across multiple mediums. She is been central to the design and development of the narrative, characters, and world of Kamikaze. Throughout the process Carrie fills art director, writer and producer roles. She acts as team production coordinator, media relations manager and does all this while producing finalized character illustrations. Carrie is a Photoshop wizard, voracious researcher, contributing writer for The Mary Sue, and a devoted scholar of storytelling.

 

Havana Nguyen (@havanatweets)

Character Clean-Up, Lettering

Though adept at marketing, Havana’s natural talents flourish as a freelance artist and graphic designer. Her role as Kamikaze’s pitch production and clean up artist includes everything from character illustration, logo design,  media relations, marketing manager and official idea sounding board. Havana is an Illustrator ninja, ex-introvert, animation geek, Brazilian Jiu-Jistu practitioner, and the team’s only fashionista. Her work can be found at ArtByHavana.com.

 

Other Contributors

Jamel Jones (@JamelArt)

Concept Artist, Wall Tales Contributor

Press

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Previous Press Coverage:

Check out our interview with NPR WABE 90.1 here:

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Video

Comicstorian Indie Book Corner: Kamikaze Vol 1 (2/2017)

The Aficionados: MomoCon Interview of Kamikaze (5/2016)

 

Podcasts

Super Hero Speak #209: Kamikaze (6/2017)

Atlanta Comic News: Meet the Creative Team From Atlanta’s Kamikaze Webcomic (6/2017)

Black Nerd Power 137: The One Where We Meet Our Play Cousins’ Play Cousins (6/2017) — Featuring the Soundbox teamL Malissa White, Jamel Jones, and Hank Jones

The Amazing Nerdiverse: Interview with the Team of Kamikaze (6/2017)

Black Comics Chat: Kamikaze Returns (5/2017)

 

2016

Legends of the Panel Podcast: Kamikaze Comic Book (6/2016)

Black Comics Chat: Kickstarter Jumpoff: Kamikaze (5/2016)

EMTF Podcast: Kamikaze Comic Interview (5/2016)

 

2015

Seriously, Dan: Best and Worst of Conventions guest-starring Alan and Havana (7/2015)

Black Nerd Power: The One with the Divine Wind (5/2015)

Art Is King: Kamikaze (4/2015)

 

2014

Monster Podcast: The Crew from Kamikaze Animated (2014)

Project iRadio,Nerdvana: Kamikaze Comics (8/2014)

Seriously, Dan Interview Time: The Kamikaze Animated Creative Team! (2014)

 

Featured Articles

Comicosity Representation and Health 101: An Interview with Team Kamikaze (6/2016)

A Place To Hang Your Cape: Review Kamikaze Volume 1 (5/2016)

Strip Show: The Webcomic Revue Interviews The Kamikaze Team (4/2015)

Strip Show: The Webcomic Revue Reviews Kamikaze (2/2015)

Project iRadio, Nerdvana: Kamikaze Webcomic Launches (2014)

Hunter Black Comic on Kamikaze (2014)

Brittany Wages Young Atlanta Series (2014)

AWN Ottawa Animation Festival 2013 Day 3 (2014)

 

Guest Posts

What Nobody Tells You About Running a Kickstarter Campaign (6/2016)

Diversity Isn’t Pandering: Notes for the Next Era in Media (2014)


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Perched on the massive wall, Kamikaze watches the moon rise over Inner Trinity.

If you are interested in covering Kamikaze, we have a press kit that contains a quick bio, the logo, and promotional image files.

Kamikaze Press Kit

 Feel free to email us at contact [at] kamikazeanimated.com.

 

The Setting

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Two hundred years ago, nearly all the plant-life on Earth suddenly perished.

Now, with the planet a global dustbowl, the remnants of Humanity struggle to rebuild a civilization around the last remaining pockets of fertile cropland. Powerful factions fight for dominion over this precious resource, while the less fortunate scratch out what life they can on the fringes.

Welcome to Earth, 2235.

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Welcome to Trinity

Deep in the former American Heartland lies one of the largest corporate city-states: Trinity. Surrounded by the dense slums of Outer Trinity, the city is fortified against invaders and the brutal elements alike. A great ring Wall separates the chaos outside the wall from the precious cropland within.

Rising from the center of the cropland is the pristine metropolis of Inner Trinity, home to the Highborn of the ruling corporate houses. Everywhere in Trinity the fight for power and influence continues without pause day and night. Only the foolish would dare to pretend otherwise.


 

Inner Trinity:

Corporations of the past have devolved into feudal houses, with the largest houses being House Heritage, House Cornerstone, and House Pierce.  In the metropolis of Inner Trinity, the Highborn live in technological luxury with each corporate house vying for control of the city and its fortified cropland. Sabotage and subterfuge is commonplace, fueled by mercenary hackers known as Spyders.

 


 

Outer Trinity:

Over the towering Wall, the Outer City’s impoverished residents struggle for survival in a ramshackle civilization. House-sponsored gangs fight for street supremacy and control the flow of resources and security drones police the skies. The threats of starvation and violent storms are omnipresent.

 


The Outlands:

Beyond the city limits lay the uncharted Outlands, filled with the rusting remains of the old world. Only the nomadic Outlanders dare to call this barren land their home. They are feared and shunned by those who value the relative safety of the cities. Nevertheless, their ingenuity and ferocity makes them well suited to thrive among the chaos of the Outlands.

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