Pg. 13: Baggage
Markesha isn’t giving her father the room to argue. The only way out is running. So ends Act 3, what will happen next? We’ll be taking a two week story break, but check back next week for new art!
The Original Dustbowl Cyberpunk Series
Markesha isn’t giving her father the room to argue. The only way out is running. So ends Act 3, what will happen next? We’ll be taking a two week story break, but check back next week for new art!
“Hallo, Rabbit,” he said, “is that you?” “Let’s pretend it isn’t,” said Rabbit, “and see what happens.” – Winne the Pooh, A. A. Milne Buy a copy of Kamikaze: Volume 1 today to help support the Team! Kamikaze updates every Wednesday. Follow us on Twitter, Facebook or Tumblr for news and more. Enjoying the story? Pick… Continue reading Pg. 0: Episode 2 Act 4
Theft isn’t Markesha’s forte, but desperate times call for desperate (and often stupid) measures.
Opening the safe means getting the key, but Franco’s not about to leave that lying around.
Scissors, key card, duffle bag, safe, cash, boss.
Franco didn’t know the whole story, but that didn’t stop him from sending Markesha into danger.
We return to the main story! The struggle to get out of Trinity has landed Markesha at the wrong end of the stick.
Good news: Markesha won’t have to worry about Franco. Bad news: The Razors have found her.
The Razors are distracted with a casualty and Markesha meets an unexpected ally.
Improvising plausible deniability on the fly is one of Orson’s many talents.