Pg. 5: World of Hurt
We return to the main story! The struggle to get out of Trinity has landed Markesha at the wrong end of the stick.
The Original Dustbowl Cyberpunk Series
We return to the main story! The struggle to get out of Trinity has landed Markesha at the wrong end of the stick.
Good news: Markesha won’t have to worry about Franco. Bad news: The Razors have found her.
The Razors are distracted with a casualty and Markesha meets an unexpected ally.
Improvising plausible deniability on the fly is one of Orson’s many talents.
Markesha’s become the target of Carmen’s undivided suspicion. Worse still, Carmen has evidence to back it up.
It’s Markesha’s turn to improvise answers. Carmen’s losing patience, and Orson’s keeping a bullet behind his back.
Orson and Markesha are getting their story straight, and Carmen has ticking clock on her hands.
Carmen is adept at taking Markesha’s breath away.
Carmen and Delmar have a few things on their to-do list before they leave. One of which is depriving Markesha of her escape plan.
Carmen leaves Franco as a reminder to the community about the cost of treachery.